Kingdom Hearts III’s Keyblade has “Infinite Possibilities” and Transformations

We’ve already seen Kingdom Hearts III in action thanks to a gameplay trailer released by Square Enix back in October. Director Tetsuya Nomura has said that the game yet has “ways to go,” but one thing we couldn’t help but be amazed about is Sora’s iconic weapon, the keyblade, transforming into a full-blown gun. In an interview with Famitsu, translated by Siliconera, Nomura teases that this is just a taste of what the keyblade can do. In the trailer, we saw it transform into the shape of a gun, but there are also some other amazing transformations. The other day, when we were checking it out, the staff member said it turns into and I impulsively replied with, Are you serious According to suggestions from the planning side, itll likely be used as some sort of gimmick,” he also says. “The Keyblade has infinite possibilities. In the interview, he also explained Kingdom Hearts main RPG system. The Attraction Flow, allows you to pick moves according to different places and enemies, and especially so during boss fights where youll be able to pull off unique moves. This is an evolution ofKingdom Hearts 3Ds Flowmotion, and will be one ofKingdom Hearts IIIs main systems. Unfortunately, I never got around to Kingdom Hearts 3D, so I have no frame of references to create this comparison. Any fans out there want to help me out Is it something that can work in the main series Nomura is currently writing the scenario for Kingdom Hearts III, spending most of his time editing it. Because he is so wrapped up in the development of Final Fantasy XV, Kingdom Hearts III is yet a few years away from release. It will look daylight on the PlayStation 4 and Xbox One. Any takers Via Siliconera